Difference between revisions of "Simple graphics language"
From ScienceZero
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left ( angle -- ) | left ( angle -- ) | ||
right ( angle -- ) | right ( angle -- ) | ||
+ | |||
+ | Loops: | ||
+ | for | ||
+ | next | ||
− | + | Conditionals: | |
− | + | if | |
− | + | else | |
− | + | endif | |
− | Conditionals: | + | |
− | + | ||
− | + | ||
− | + |
Revision as of 16:24, 14 April 2011
A simple graphics language for microcontrollers
We start with a very simple reverse polish notation interpreter with a preprocessor stage
Sample code:
360 for 1 forward 1 right next
Registers:
0 X 1 Y 2 Angle 3 Scale 4 Colour 5 Pen up/down 6 7
Commands:
Absolute commands setpixel ( x y colour -- ) readpixel ( x y -- colour ) colour (colour -- ) goto (x y -- ) Relative commands: penup ( -- ) pendown ( -- ) forward ( length -- ) backward ( length -- ) left ( angle -- ) right ( angle -- )
Loops:
for next Conditionals: if else endif